Haha. The video game Silent Hill II was clearly designed to take place in the school from Kindergarten Cop. Easter egg for the supernerds. Who is a bigger nerd, the nerd who designed this or the nerd who figured it out? DING DONG TRICK QUESTION IT’S A NERD-WAY TIE!
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BNPG?
It’s not a pyramid head!
Who is your deity, and what does he do?
“Maybe it’s a coincidence.”
“IT’S NOT A COINCIDENCE!”
So glad this was confirmed. It’s not a rumor.
Well (under)played.
I only ever watched my friend play a demo of the first Silent Hill, and I was done. The game is all foggy, the streets are abandoned, then you go down an alley that gets all bloody and weird full fo chainlink fences, then it’s dark and you have one little flashlight, then you’re walking around the Kindergarten Cop school and little babies come at you with knives and you have to beat them away with a pipe, and then sometimes it’s just a ghost baby that will run by, which is harmless but still scares the shit out of you, and the whole time you have a shitty radio that will start to whine when danger is near.
FORGET it. I have (or had) no stomach for scary games. I even hated playing the Forest Temple level in Legend of Zelda: Ocarina of Time. That and I can’t stand being underwater in video games. *shudders* Even underwater levels in Mario games get me all panicky.
Underwater levels are the worst! The countdown music from Sonic when he runs out of air is terrible.
If I ever met the guy who designed the slowly modulating, tempo increasing, running-out-of-air music to the goddamn labyrinth zone, I’d punch him right in the face (and then collect all the rings that sprung from his robotic exoskeleton)
omg I think that may have been where it all started with the water business. I was a Genesis kid, and I HATED that level. I hated it SO much.
The WORST. And then the end boss you have to chase Doctor Robotnik up the fucking Spear-pointy, random firebullet path, and if you were out of coins, you were basically screwed to repeat it over and over and over again.
On the plus side, I could probably beat that level blindfolded now. I don’t like to brag (haha I fucking LOVE to brag and I’m great at it too) but if there’s one thing that I would challenge the devil to for my soul, it would be a timed race of original Sonic and by the end the devil would be crying and be all like “Waaaaa, I didn’t think it would hurt so much” and I’d be like “Shut up devil, you big red stupid baby, pick up your controller we’re only at the Marble Zone, now watch what I can do with these falling pillars you bitch”
My parents, as you can guess, are proud.
Mario going limp underwater after running out of air in 64 is an image that will stick with me till the bitter end.
Also the piano with teeth in the Boo House. Oh jeeze.
Did you ever play LoZ: Majora’s Mask?? Now THERE is a game entrenched horror. That fucking moon watching over you the whole game, getting closer and closer, gahhhhhhh.
Please tell me you’ve seen the thing on the internet about Majora’s Mask? You would know what I’m talking about if you have…
I never played Majora’s Mask. It had a weird time travel/Groundhog’s Day hook right? With that big meteor heading towards Hyrule…
I’ll post this regardless, it is worth the time:
http://inuscreepystuff.blogspot.com/2010/09/majora.html
Real or fake, lordy that is creepy. I’ve only read down to the first youtube video, then watched the video. having not played Majora’s Mask, I am unfamiliar with the game itself, but am familiar with it in relation to OoT. That being said, that statue business is nuts.
I can see myself reading more of it later. Lunchtime!
Wow, never seen this before. Reminds me of those spooky stories about the hacked Pokemon cartridge that was full of only ghost-types and your character kills himself at the end or something. I feel like a lot of older Nintendo games have this weird glitch mythos surrounding them.
I mean MissingNo. from Pokemon Red and Blue was pretty insane, like loss of childhood innocence shit; making a deal with the devil in order clone your rare candies. It’s even been the subject of academic essays in sociology.
“In the book Pikachu’s Global Adventure: The Rise and Fall of Pokémon, professor of education Julian Sefton-Green noticed that in his study of his son’s reaction to MissingNo.’s usage as a “cheat”, the child’s outlook towards the game was altered drastically, and added that the presence of such elements as a result broke the illusion of the game as an enclosed world and reminded them that “at heart, [it] is a computer program”
- http://en.wikipedia.org/wiki/MissingNo.
Just finished reading all that. it was cool, and the descriptions of what the game was doing were very eerie. Then when the videos were shown, I was like, “woof. That IS creepy.” But then as I read on, AND on, AND on, and I watched more videos, the creepiness factor lessened, then his friend showed up to post a blog entry for some reason, and then it jumped the shark with the cleverbot conversations.
I immediately recognized that the person making the videos had plenty of opportunity to edit in the shots he was describing, but couldn’t explain the visual factor involved (crazy distorted bodies, bursting into fire, etc), but my skepticism absolutely went through the roof when the descriptions of the videos were so spot on, right down to recalling what music was playing backwards (how does one recognize that in the moment?).
The comments section is hilarious. People get so MAD! “Fuck you, emo bitch. Your bullshit. ROM hacker fuck you. FAKE. GAY. etc.” Yeesh.
One thing is for sure- that guy definitely played with the inherent creepiness that dwells in those two LoZ N64 games…
@djfreshie Hey, how long have you known about the whole Majora/Ben thing? I’ve been catching up on all my podcasts I haven’t been listening to for the past four months, and I’m listening the Indoor Kids episode with DC Pierson, and he totally talks about the whole Ben thing!
Do you listen to Indoor Kids? If so, is this where you heard of the Ben thing?
Yeah, kinda; through a series of events (that occur while Link is out searching for “A dear friend”; it’s usually assumed that the friend in question is Navi {the fairy}) Link ends up in a town that is about to be hit by the moon. Anyways, a creepy mask collector guy teaches him how to play the Song of Time on his ocarina so that he can reset time (to the day when he first arrived) anytime the moon gets to close (you’ll get a game over on midnight of the third day if you forget to play the song).
So, the game has all these themes of death in it. But, it’s not really “scary” so much at it is just very depressing.
“Scary”
I love that the last set of photographs are of two school buses. It’s almost spooky that a movie set in a school and a video game set in a school would both have school buses.
“IT’S NOT A TUMOR.”
Good Sir or Madam, Pyramid Head was never in the Silent Hill school, for he was a manifestation of James’ guilt in Silent Hill 2 and James never entered the school. Furthermore, the movie is not canon, and Mr. PH merely shows up in Silent Hill: Homecoming to pay the bills.
Consequently, I regret to inform you that I have reported you to the Nerd Bureau, where your case will be reviewed as soon as the judges are finished playing World of Warcraft.
(See Kate Schmidt above. Ahem…)
It’s almost like the only joke we can all make!
Is it okay if I point something out that’s really petty and stupid but bothers me every time I see it on Videogum?

In the game all the teachers are named after members of Sonic Youth. FACT
http://t2.gstatic.com/images?q=tbn:ANd9GcSAjc4m4keBbI4cGdQRV_L9JcUablBXRJ02UVIfcxQu7t4S76LP7S_fBfAg
I am a bad monster. How do you post photos?
Just have to make sure the link ends with .jpg and you should be good.
Is this a confirmed fact, or is it just coincidence? I wouldn’t be surprised if the music director (Akira Yamaoka) was a Sonic Youth fan, though, so I guess it’s entirely possible.
Anyways, all this article has done is remind me to be depressed about the remakes of II and III that are coming out for the PS3: they’re going to have entirely new voice acting. This is a crime, particularly when it comes to II, because I’m convinced that the monotone (or overdone) delivery of James’ lines was inspired by the way David Lynch makes his characters act (if it was actually just bad voice acting then that’s really beside the point; his lines still sounded like Kyle MacLachlan’s voice in Blue Velvet).
Oh my god, are we all secret nerds?! I love survival horror! There are 3 Silent Hill games coming in March, so I’m clearly being very normal about it and not watching every video on the internet at all.
Yay for us giant nerds! And yay for new Silent Hill!